D&D 2E On AD&D 2E


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BigZebra

Adventurer
I would love DMing a 2e campaign for my PF1 group, but I fear they will miss all the level up stuff. Although 2e has proficiencies there are far less customization.
 

TiQuinn

Registered User
I would love DMing a 2e campaign for my PF1 group, but I fear they will miss all the level up stuff. Although 2e has proficiencies there are far less customization.
The way I explained it to my group is that the trade off is the customization doesn’t come from the class abilities but from the magic items you find. The key is that they then have to find a lot more magic than what characters find in PF1/5e games.
 

Reynard

Legend
Supporter
The way I explained it to my group is that the trade off is the customization doesn’t come from the class abilities but from the magic items you find. The key is that they then have to find a lot more magic than what characters find in PF1/5e games.
I think the trade off is in speed and fluidity of play. Later editions complexity in both characters and combat rules inevitably slow things down.
 

BigZebra

Adventurer
The way I explained it to my group is that the trade off is the customization doesn’t come from the class abilities but from the magic items you find. The key is that they then have to find a lot more magic than what characters find in PF1/5e games.
Yeah I think they will like the magic items. They seem more cool and special in some way.
 




Now I am thinking about what I would run for a limited engagement 2E game...
You talking about setting, or rules/options?

Birthright makes a great choice for breaking people in. Start them off as adventures, and don’t do domains until name level. Introduce kits and other options as they level. Only thing that would be missing in support would be psionics.
 

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