My first steps into tabletop gaming came when I bought the Star Trek Starship Tactical Combat Simulator at Waldenbooks. My friends and I loved punching out the chits and figuring out the rules, but I found that I cared more about tossing myself over the couch whenever my ship got hit rather than concentrate on the strategy or the deeper mechanics. Ship books are often my favorite books of any...
When Star Trek: Discovery came out in 2017 it became one of the most polarizing shows in all of Star Trek. Some fans enjoyed the modern take on the story with season-long arcs and big bad villains. Others were upset that it strayed too far away from what had already been established by previous media for a prequel series. I feel that shows like Strange New Worlds and Lower Decks have done a...
I just recieved my shiny copy of Utopia Planitia, fresh from the Modiphius warehouse. I haven't even had chance to take the shrink wrap off yet, but that's a treat for later -- I'm a sucker for starship construction manuals, from the original FASA Trek one (I have three copies for some reason) to my own WOIN Starship Construction Manual, and this book calls to me in a way that most other TTRPG...
If you're a fan of Star Trek: The Next Generation, and also a fan of Modiphius' Star Trek Adventures tabletop RPG, you can now purchase the game statistics for the crew of the U.S.S. Enterprise NCC-1701-D, including Captain Picard, Commander Riker, Commander Troi, Lt. Commander Data, Lt. Commander Geordi La Forge, Lieutenant Worf, and Lieutenant Yar, as well as the game statistics for the...
Good RPG advice can be hard to find. There are often some nuggets in the GM section of the core book, but those are usually too busy running through the rules for broader topics like theme and feel. Star Trek stories play out in a certain way, usually with a moral quandary in the center, with characters we know and love debating the pros and cons of the issue. Modiphius recently released the...
This week's episode of Not DnD features Modiphius' Jim Johnson, who will be talking all about Star Trek Adventures! Watch live on Twitch tonight at 10pm BST (5pm EDT) or catch up later on YouTube or listen to the podcast.
One of the strengths of the Star Trek Adventures line is the robust adventure support. Between the two published episode collections, the short starter box campaign, the individual PDF stories, the one page episode briefs and the living campaign adventures, GMs have enough Star Trek stories to tell that they will be well into the Beard Season of a campaign before having to write their own...
I work for Modiphius on Dune: Adventures in the Imperium and Star Trek Adventures, so it’s no surprise I’m a fan of their 2D20 system. But its only recently with Dune that I’ve had to take a deep dive into the rules and noticed that 2D20 does a lot of things that make it more than worthy of an article.
Modiphius has announced that their Star Trek license for their tabletop RPG has now been expanded to include Star Trek: Discovery and Star Trek: Picard products! They also mention that the Tricorder Collectors Set -- "a digest size Original series themed pocket rulebook, dice, crew sheets, 3-part campaign, and a deluxe wearable box in the shape of a tricorder with magnetic lid" -- is coming...
Modiphius announced the release of the Gamma Quadrant Sourcebook for the Star Trek Adventures Roleplaying Game. This book covers not just the Dominion, S'ona, and other Gamma Quadrant aliens but also the events of the Dominion War.
Modiphius has released Strange New Worlds in PDF (November 2019 in your local game store), which contains nine short adventures for use with their Star Trek Adventures 2d20-powered RPG.