What "spaces" do you mean?
Specifically the ones that
harunmushod mentioned in his other post: r/OSR, ENworld, and the OSR and OSE discord servers. My impression of these spaces is that they vary, but generally are largely populated by users without a long-term attachment to OSR and POSR design. That is they tend to be the gateway for new players to the playstyle ... which as some have suggested here might not be ideal. ENworld is the only one that I am currently active on, and as you note - it's largely a "brand name D&D" space, and focused on 5E. My surprise is that r/OSR, which I do read from time to time (I never post there ... though, not for years), despite a general hostility to creativity, design, and designers has been a major champion of OSR scenarios in the past. I'd also think the OSE discord (from my 2020 memories of it at least) would be focused on official OSE scenarios. Hence my surprise.
I dunno, just spitballing. I, for one, am really hopeful that the growing "serious journalism" around RPGs in general will translate to more and better reviews of products, and eventually will lead to better recommendations. I'm doing some conversion work on B3 and even when working from a highly regarded adventure, well, it's just a lot of work.
One can hope. There is almost no money in RPG journalism ... though the same could be said for journalism in general ... and the status aspect that can still bring the scions of wealth to more general journalism or the values and importance of the work that creates groups like Bellingcat are utterly lacking in RPG journalism. I know my own experience with reviewing RPGs has not been especially positive (and I enjoy it!), because of the angry demands of fandom and authors to be both critical and promotional. The majority of people doing "journalism" or "theory" on RPG topics, especially old RPGs, are hobbyists who have their own games to run and likely own works in progress. For example - I'd love to finish a retrospective of Jaquays work from
F'Chelrek's Tomb to the
Catacomb Guide ... but I have to write things for work, and I have a follow up to
Tomb Robbers of the Crystal Frontier that's languishing.
I think what we all have to hope for and support hobbyist efforts to review and document hobbyist work. Step back from viewing our contributions to the hobby as professional and work with other creators to give and take honest feedback rather then see criticism as an attack, talk down the work of perceived business rivals, or demand absurd levels of professionalism from those who choose to review and write about games. Of late I've noticed Playful Void blog is doing good reviews in the POSR scene.