Faolyn
(she/her)
It's not. I actually upped the casting time to a minute because in both earlier editions, the time was a mere 2 rounds. And I had done it over ten days because, well, a single 2-round casting felt cheap when compared to permanent Con loss or spending XP. I do very much like your idea of the casting time dependent on the level.I appreciate having a permanency spell instead of the casting it every day for a year. I would get rid of that in favor of this.
Is this defined as a ritual? I find the one minute casting time too low. I would think at least an hour. I'm also not a fan of the casting it over ten days but I can't say why. Maybe a number of days equal to 1 + spell level of the spell to be made permanent?
Honestly, it could go back to a shorter time if we wanted to use it to make spells like polymorph be made permanent, since permanently turning a creature into an animal is a common fantasy trope.
Ooh, I like!I know this isn't typical, but what if permanency was second level but has to be heightened to a spell slot one higher than the spell to be made permanent? That would stop ninth level spells from being made permanent in this manner, if desired.
Now that's a good idea! I think I'd simplify it to either 10 minutes (like knock) or an hour (like what happens if you "sacrifice" a magic shield).I think the dispel is too easy, given the potential cost of making a spell permanent. Maybe it just suppresses the magic instead for a number of (rounds) equal to the difference of the dispel casters spellcasting check against the permanency casters DC when it was made?
Hmm.I suggest the suppressing as I think of Stoneskin on a character or Symbol on a wall. The dispel gives a bypass for a while but allows it to come back. Thinking of dispel magic, what about spells like Anti-Magic Field or Prismatic Wall that are immune to Dispel attempts?
Just a few coppers worth of thoughts for you.