Necropolitan
Adventurer
None of that has anything to do with this.Slave trade is evil but what happens if you live in a slave owning society and you inherit property including slaves? Ideally you free them but what if there's no legal mechanism to do so?
Ine issue in Rome was people dumping elderly slaves (who faced starvation) and overall lack of social support. If you freed a slave for example there's no jobs for the (because slaves do it). Unless you provide a job as well.
So patronage emerges. You free a slave who then basically works for you and you're their employer now. What if you can't afford to pay a free slave a living wage because of debt?
And yes these were real social issues. Freed slaves found a patron, continued the cycle or turned to crime. Freed slaves became citizens which also caused issues with parts of the empire that lacked citizenship.
That's an outright lie, none of that is anywhere in D&D. In fact murdering a thief with a fireball is literally given as an example of an Evil act in the 3.5 Book of Vile Darkness.I'm ignoring what the text says, because the book is comically incapable of determining good from evil. Burning someone alive for stealing a penny is an rightous act of goodness according to dnd (fireball on a goblin that stole someone's belt pouch). This is why we all ignore the alignment chart, because to call it utterly worthless is an understatement.
Also the text spells out why it's evil, so that's outright denialism.
You're both making the exact same arguments IRL slavery apologists made and they're just as wrong in this case.
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