D&D (2024) What is your oppinion of 5.24 so far?

Scribe

Legend
I'm picking it up not because I'm excited, but because it's D&D.
Drawing Motivation GIF
 

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FrogReaver

As long as i get to be the frog
I find the background changes annoying.

I’m not a huge fan of weapon masteries. Outside of nick to free up the bonus action on some bonus action heavy classes don’t think most are going to have alot of impact.

Couple that with the random nature of magic weapons and it’s potentially to easy to find magic weapons that don’t align to your preferred masteries.

I think for martial classes they mostly have increased the floor and lowered the ceiling. Removing the -5/+10 feats alone pretty much solved this. That said multiclassing is likely the new path to martial power. Depending on what spells are in the game one can easily make martials dealing comparable damage to the -5/+10 feat optimized PCs of 2014.

Casters it’s too early to call because it really depends on how they’ve changed spells
 

JEB

Legend
Preferred the 2014 backgrounds. Preferred feats as optional (rather than something to override). Think they missed by not fully splitting species from culture (as other 5e-alikes have done). Disappointed at some of the cut species options. Not impressed by the class or spell changes, largely just balance patches.

Overall, 2024 so far feels slightly more G than RP compared to 2014. Tonally I'm getting the vibe of 1e -> 2e or 3.0 -> 3.5.

Doubting the DMG will move the needle for me. But maybe the Monster Manual. We'll see!
 


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