LuisCarlos17f
Legend
What were your favorite no-update PC species from previous editions and would you like to be updated?
3.5 Ed had got a lot of PC races, and 4Ed not so many. Someones were interesting ideas, and others... easy to be forgotten. Maybe someone would need some retouch.
Shardminds were a original idea. If you wanted an exotic touch, here you are.
Fraals (little gray aliens) should appear with the rest of psionic races. Dromites, elans, syands should return. Maenads may need some retouch. About the xephs the change I would add the option to spend the burst racial traits to a jump effect instead higher speed. Maybe here I feel influence by wuxia fiction.
Spikers/Bladelings were perfect for Planescape style but I would retouch the skin could become "soft" or "sharp/pointed" at all because not only they would destroy most of clothing they wanted to wear, or the bed where they slept but also they couldn't breed the next generation. At least they could be a true pain for monks and other martial artists who fight without weapons.
Mephlings may be very iconic for Planescape.
Bariaurs can't be only centaurs with goat horns.
The change for the nathri (planescape) is usually their lore. They can't be only "raiders from the far space" because it would too boring. A group of planar raiders may be right but it would be better with more options.
What about the raptorans from "Races of the Wild"? Are they reskinned as 5e aarakocras?
Vryloka(heroes of shadow) could work like dhampirs or reborn lineages,
I miss the paragenasi, the abyssal genasi and Athasian genasi.
Azurins (Magic of Incarnum) are practically humans with a special "bloodline feat". Dusklings are practically goblings with incarnum-linked traits and "I don't mind if you are the authority here" temper. Rilkans and Skarns are like a lost opportunity and these deserve a second opportunity.
Hellbreed are perfect if you want to play a bad guy but not too much. They are like fallen start looking for the lost grace. Maybe the conquered some zones from the infernal planes and then these become accidentally demiplanes in other place.
3.5 Ed had got a lot of PC races, and 4Ed not so many. Someones were interesting ideas, and others... easy to be forgotten. Maybe someone would need some retouch.
Shardminds were a original idea. If you wanted an exotic touch, here you are.
Fraals (little gray aliens) should appear with the rest of psionic races. Dromites, elans, syands should return. Maenads may need some retouch. About the xephs the change I would add the option to spend the burst racial traits to a jump effect instead higher speed. Maybe here I feel influence by wuxia fiction.
Spikers/Bladelings were perfect for Planescape style but I would retouch the skin could become "soft" or "sharp/pointed" at all because not only they would destroy most of clothing they wanted to wear, or the bed where they slept but also they couldn't breed the next generation. At least they could be a true pain for monks and other martial artists who fight without weapons.
Mephlings may be very iconic for Planescape.
Bariaurs can't be only centaurs with goat horns.
The change for the nathri (planescape) is usually their lore. They can't be only "raiders from the far space" because it would too boring. A group of planar raiders may be right but it would be better with more options.
What about the raptorans from "Races of the Wild"? Are they reskinned as 5e aarakocras?
Vryloka(heroes of shadow) could work like dhampirs or reborn lineages,
I miss the paragenasi, the abyssal genasi and Athasian genasi.
Azurins (Magic of Incarnum) are practically humans with a special "bloodline feat". Dusklings are practically goblings with incarnum-linked traits and "I don't mind if you are the authority here" temper. Rilkans and Skarns are like a lost opportunity and these deserve a second opportunity.
Hellbreed are perfect if you want to play a bad guy but not too much. They are like fallen start looking for the lost grace. Maybe the conquered some zones from the infernal planes and then these become accidentally demiplanes in other place.