le grand fromage
Explorer
One feedback I get from my group with most D&D variants (excepting 4E) is the lack of options they feel their characters have in combat "I roll to hit, next" so to speak .... There are so many OSR variants out there now I'm wondering which might give a "richer tactical challenge" "out of the box" i.e. without me as DM having to inject it in some fashion myself... My goal is to dust off some of my many 1/2E campaigns in a fashion that wont bore those of the group that treat the session more as a skirmish wargame than a roleplaying game...? Thanks in advance...