Picked up Magpie Games'
MASKS: A New Generation! because players
were are ready to put my baby (Mutants & Masterminds!!!) out to pasture. So. From MASKS! reviews, I knew I would hate it BUT got it anyway because teamwork makes the dream work, right?
I couldn't even get half way through the book. Ever find yourself reading through a new game and
Yeah that. So now for the first time since 2010 I gotta shop for a new superhero rpg. Something rules-light to medium, that allows creation of ANY imaginable power PLUS has rules for equipment, vehicles and super-bases. And the arts should be evocative of superhero comics.
How good or bad is Savage Worlds Supers?