Horwath
Legend
I hear you, but those "widgets" are also here to fix bunch of odd scores that you could get with rolling abilities.I dislike any version where the different available options give you math widgets that add up so that specific combos are always mathematically privileged for classes and builds. I'm all for dropping all ASIs at character creation and having race, background, and class give flavorful abilities instead of number bonuses that help you win a math equation.
16,16,14,14 is always better than 15,15,15,15.
that is why if we ever roll, it's (4d3D1)×2, with single +2 ASI