20 - The disease remains in the victim while spreading to the psionicist.
20 - The psionicist must make a successful system shock roll or suffer a 50%
loss in current hps and pass out for 1d8 hours.
20 - The psionicist ages 1d10 years.
20 - Excessive blood flow results in scattered bruises and a 10% hp loss.
20 - The character becomes even more vulnerable, and the environment causes
1d4 points of damage per round (a second use of body control halts damage).
20 - The psionicist's weight instantly rises by a factor of 10; he must use
body equilibrium to fix the problem.
20 - The psionicist must make a system shock roll or pass out for 1d10
rounds.
20 - One of the psionicist's own items decays (no save) - either the first
item touched, or an item chosen randomly by the DM.
20 - The psionicist suffers 1d10 points of damage but the patient is
unaffected.
20 - The psionicist's colorations strongly clash with the background; he
sticks out like a sore thumb. (yes this is from Chameleon Power)
20 - Acid oozes from the psionicist's sweat glands; all items touching his
skin must save vs. acid.
20 - The psionicist must make a successful system shock roll or suffer a 50%
loss in current hps and pass out for 1d8 hours.
20 - The psionicist ages 1d10 years.
20 - Excessive blood flow results in scattered bruises and a 10% hp loss.
20 - The character becomes even more vulnerable, and the environment causes
1d4 points of damage per round (a second use of body control halts damage).
20 - The psionicist's weight instantly rises by a factor of 10; he must use
body equilibrium to fix the problem.
20 - The psionicist must make a system shock roll or pass out for 1d10
rounds.
20 - One of the psionicist's own items decays (no save) - either the first
item touched, or an item chosen randomly by the DM.
20 - The psionicist suffers 1d10 points of damage but the patient is
unaffected.
20 - The psionicist's colorations strongly clash with the background; he
sticks out like a sore thumb. (yes this is from Chameleon Power)
20 - Acid oozes from the psionicist's sweat glands; all items touching his
skin must save vs. acid.