D&D General Richard Whitters poll on twitter, "Will you be buying the newest edition of D&D?"

Reynard

Legend
Supporter
True but I believe and suspect that WoTC also knows, that if they really want to grow revenue it will not be from the rpg market. They will have to leverage their IP in other area. Video games, movies/tv/streaming are the obvious areas to get into.
And, you know, custom digital minis for their 3D VTT.
 

log in or register to remove this ad





But in these later editions of D&D... we've wanted to give PCs more and more "interesting" actions to take and ways to build your characters, so on and so forth. And that results in more things for the PCs to do, but also a lot more time needed for them to do it. As well as needing more and more things for the monsters to do in combat to match.

Well put, but wasn't 5e also designed to get away a little bit from the tactical combat focus of 4e? It seems that we see the game moving a bit back to 4e-style tactical play.
 

I'm A Banana

Potassium-Rich
So, lying then?
Pretty sure WotC never said there won't ever be another edition change.

Just that one of the main people working on the game thought it'd be a good idea to have more stable editions than there had been in the past, in a 2012 interview.

Which is something they're continuing with. This "5.2" edition or whatever isn't being sold as a huge change that's going to fix what's wrong with all games, but as a tweaking and a refinement mostly on the places that weren't working super great 10 years go. That's the presentation, and that seems to be the truth (based on remarks about character and adventure compatibility and even monster design).

So, I don't think there's a lie there. Heck, even if they had planned to release a full 6e this year, I don't think there'd be a lie. That one guy still could've thought it was a good idea at the time.
 



DEFCON 1

Legend
Supporter
Well put, but wasn't 5e also designed to get away a little bit from the tactical combat focus of 4e? It seems that we see the game moving a bit back to 4e-style tactical play.
I do think you are correct in that at the very least there was a push for 5E14 to not require minis and the grid as was almost required in 4E. The return of potential Theater of the Mind play was one of their hopes from their design I believe (which they succeeded in doing.)

But now in 5E24 and the success of the Battlemaster Fighter to give martial-types additional things to do in combat besides just damage... I suspect they came to the conclusion that they could bring back some of the 4E martial variety in small doses without sacrificing the ability to play TotM. After all... Weapon Mastery merely gives martial-types essentially a single At-will maneuver-- a minor 4E concession to 5E, but not nearly the full breadth and depth of options that 4E gave. And if all we players can't handle giving weapon-users a single at-will "cantrip" without going belly up... that's more our issues and problems than the designers and the design.
 

Voidrunner's Codex

Remove ads

Top