Zardnaar
Legend
So, lying then?
More subject to revision. If 5.5 tanks in say 4-5 years I won't hold comments made in 2012 against them.
So, lying then?
which is what, how many people switched over pretty fast... I know that lifetime sales of 1e are about twice 2e, but that does not really say much about how fast adoption was, in fact that sounds like a pretty low transition percentageKinda expecting ax1E to 2E transition or a 3.0 to 3.5 if it's not that popular.
Anything else major shock.
I don't think there is such a thing as a DDB whale, there is not much more WotC stuff on sale on DDB than in print. You can only become a D&D whale by gobbling up a ton of 3pp products tooBook sales could go down whales on Beyond might get them more money.
Not at all silly: many games are evergreen. Call of Cthulu is a good example against your point, since early CoC material is usable with 7th Ed and everything in between, and vice versa.I've said this before, but imagine being the D&D lead in 2040, and being told, "yeah, so, you're actually not allowed to change anything. We think we really nailed it back in 2014."
There will be another edition. It will be when it is the most advantageous for WOTC/the brand to do it, but the idea that they are done with fundamental and structural changes to the game is silly, and really only PR talk.
I DO believe that they want longer edition timetables - that makes sense. Call of Cthulhu is pretty similar, in that they go 10+years before they launch another edition.
It's funny you bring up Call of Cthulhu, because 7E has some pretty extensive changes to that ruleset (ie, making everything based on a d100 check, rather than splitting some up to various dice mechanics).Not at all silly: many games are evergreen. Call of Cthulu is a good example against your point, since early CoC material is usable with 7th Ed and everything in between, and vice versa.
There is no commercial reason for WotC to muck up the rules, which they tried to disastrous results in the past. Now the rules will be stable, and that's good for gamers.
But, are they...? Sales still seem to be brisk.The conditions that led to explosive growth in 5E are well behind us
Nothing that is flying off the shelves after ten years counts as a fad. The only timescale definition I can find is in fashion, which is defined as something that lasts a single season. Amything longer than that is a trend.all fads tend to fade
True but I believe and suspect that WoTC also knows, that if they really want to grow revenue it will not be from the rpg market. They will have to leverage their IP in other area. Video games, movies/tv/streaming are the obvious areas to get into.But not by corporate standards. They don't see continuing steady revenue as a good thing over there.
Which is also good for the game as a hobby: leave the monetization for merch.True but I believe and suspect that WoTC also knows, that if they really want to grow revenue it will not be from the rpg market. They will have to leverage their IP in other area. Video games, movies/tv/streaming are the obvious areas to get into.