D&D General Richard Whitters poll on twitter, "Will you be buying the newest edition of D&D?"


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mamba

Legend
Kinda expecting ax1E to 2E transition or a 3.0 to 3.5 if it's not that popular.

Anything else major shock.
which is what, how many people switched over pretty fast... I know that lifetime sales of 1e are about twice 2e, but that does not really say much about how fast adoption was, in fact that sounds like a pretty low transition percentage
 



Cergorach

The Laughing One
I probably won't buy the physical books, but I might change my mind on that down the road. I did preorder the three new D&D 5.5E core books for Foundry VTT. Because for VTT rulessets/modules/plugins, I suspect the most (and probably only) support will be for the most recent edition. You can play older versions of D&D of FVTT, but the amount of support for that is miles behind on current 5e support. Not only with the core rulesset, but also for plugins made by other fans/developers.

I already have most (if not all) 2e/3e/4e material from TSR/WotC, so I don't 'need' more D&D, but from a convenience standpoint it's kind of essential in the VTT spaces.
 

Parmandur

Book-Friend
I've said this before, but imagine being the D&D lead in 2040, and being told, "yeah, so, you're actually not allowed to change anything. We think we really nailed it back in 2014."

There will be another edition. It will be when it is the most advantageous for WOTC/the brand to do it, but the idea that they are done with fundamental and structural changes to the game is silly, and really only PR talk.

I DO believe that they want longer edition timetables - that makes sense. Call of Cthulhu is pretty similar, in that they go 10+years before they launch another edition.
Not at all silly: many games are evergreen. Call of Cthulu is a good example against your point, since early CoC material is usable with 7th Ed and everything in between, and vice versa.

There is no commercial reason for WotC to muck up the rules, which they tried to disastrous results in the past. Now the rules will be stable, and that's good for gamers.
 

grimmgoose

Adventurer
Not at all silly: many games are evergreen. Call of Cthulu is a good example against your point, since early CoC material is usable with 7th Ed and everything in between, and vice versa.

There is no commercial reason for WotC to muck up the rules, which they tried to disastrous results in the past. Now the rules will be stable, and that's good for gamers.
It's funny you bring up Call of Cthulhu, because 7E has some pretty extensive changes to that ruleset (ie, making everything based on a d100 check, rather than splitting some up to various dice mechanics).

It's good for gamers when the game is perfect. No game is perfect, which means sticking to a single edition/foundation is a good way to stagnate and then decay.

If we honestly think 5E is the best it is ever going to get, then sure, I guess. But that's not really how innovation/creativity work.

edit: and furthermore on the Call of Cthulhu point, to use 5E, 6E, etc. in 7th Edition, you have to follow a conversion document (WOTC even put out a conversion document for 5E). . That's not unheard of, but I think it's disingenuous to say it's the same edition, or even that it works "right out the box", because that isn't true.
 

Parmandur

Book-Friend
The conditions that led to explosive growth in 5E are well behind us
But, are they...? Sales still seem to be brisk.
all fads tend to fade
Nothing that is flying off the shelves after ten years counts as a fad. The only timescale definition I can find is in fashion, which is defined as something that lasts a single season. Amything longer than that is a trend.

Even the early 80's popularity wave was longer than a "fad," strictly speaking, and 5E has no faddish traits that I can see. 5E came out before my oldest child was conceived, and he plays 5E now and asks me overly detailed questions about different dragon types.
 
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UngainlyTitan

Legend
Supporter
But not by corporate standards. They don't see continuing steady revenue as a good thing over there.
True but I believe and suspect that WoTC also knows, that if they really want to grow revenue it will not be from the rpg market. They will have to leverage their IP in other area. Video games, movies/tv/streaming are the obvious areas to get into.
 


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