dave2008
Legend
I think you may be correct. I was reviewing the healing spells and clearly Mass Heal far out paces the other healing options. I mean an 8th level Heal is only doing 90 HP versus Mass Heal's 700 HP.But my first thing is – Mass Heal should not be factored into what's happening at Levels 1 to 16 – i.e. the vast majority of the game.
I need to do some other things this weekend, but I will take a look to see what happens if I change it up below lvl 17. By 16th level the effects of that Mass Heal are already reduced by 180 HP and it only used about 500 HP of the Mass Heal to begin, assuming the cleric uses Heal, it is about 90/4 or 22.5 HP gain for the Monster at 16th (if I did my math correctly off the top of my head).