Beigest mimic ever.Is this a class or a race- I can see both being rather fun.
Beigest mimic ever.Is this a class or a race- I can see both being rather fun.
Brown paper is the race, bag is the class. You could be a plastic bag, or a cardboard box for example.Is this a class or a race- I can see both being rather fun.
Yesterday was the 17th Wednesday since March 20th. With 4 hour sessions, that’s 68 play hours. Assuming you started at 1, per your statement above, that’s 12 levels in 68 hours, or a level roughly every 5h40m of playtime.Right now I am playing 5 regular games (4 as a player, 1 as a DM)
3 of them are 4 hour sessions once a week (including the one I DM). One of them is a 3 hour session once every two weeks.
The one that is 3 hours would take longer than 6 months for a 1-20, but it would not take years.
Usually we are playing milestone now, although we did play XP in the past.
The game I just played tonight as an example, started on March 20th and we hit 13th level tonight. We also had a TPK in there at level 3 (and restarted at level 3 with new PCs the same session).
Same answer. If the DM was good enough!Next question restricts even further.. would anyone play with only the Basic Rules?
You need a Dragon Warlock so you can have your dream combo.Warlock, overall, is one of the few classes that truly interest me. Celestial Warlock in particular is interesting, because (a) it's supremely flexible, (b) it's an unusual thematic combination that inspires me, and (c) it's PHB now so I don't have to worry about whether a given DM's books will contain it or not.
There are other things I would consider playing, but I'd need to have high confidence that the DM in question was of similar mind to me on a handful of important subjects. Celestial Warlock is more independent of such concerns than most classes and subclasses.
If I were being thorough, I'd have probably said something like "no Celestial Warlock, Stars Druid, Redemption Paladin, Eloquence Bard" etc., etc. Dragon Sorcerer and Lore Bard are probably the only two "basic" subclasses I've got enough interest in to actually want to play.
Same answer as for the original question.Next question restricts even further.. would anyone play with only the Basic Rules?
I'd want to know why. Like, if I was using those restrictions as a DM, it would be to create a vanilla baseline for the radical experimentation I would be doing with magic items, new magic systems, prestige classes, or something like that.
If the desire is just to have a "normal" game where we play through an adventure module for 2-3 years, that's a hard "no".
Perhaps; I think I'd prefer draconic invocations though, because I really do love what Celestial offers. (There's a reason I love Bahamut so much.)You need a Dragon Warlock so you can have your dream combo.