payn
I don't believe in the no-win scenario
Greetings,
I've worked my way back into gaming out of a hole that occurred during the pandemic. I wont go into details, but lets say I wasn't playing much of anything, nor had the desire to get into anything for a year or two back then. Prior, I had run APs in PF1 for a good solid decade. Often went to board game nights, and dabbled in many one shots. Since, I joined an online game or two, and started playing Battletech locally. I'm back to being actively engaged in several games and excited for future opportunities. However, I still have difficulties getting started, keeping going, and overall finishing the work. By that I mean, organizing play, creating rules documents, developing campaign material, prepping sessions, etc..
So, folks that create material for home games and publishing; How do you do it? How do you get your motor started, stay motivated, and finish the work?
-cheers
I've worked my way back into gaming out of a hole that occurred during the pandemic. I wont go into details, but lets say I wasn't playing much of anything, nor had the desire to get into anything for a year or two back then. Prior, I had run APs in PF1 for a good solid decade. Often went to board game nights, and dabbled in many one shots. Since, I joined an online game or two, and started playing Battletech locally. I'm back to being actively engaged in several games and excited for future opportunities. However, I still have difficulties getting started, keeping going, and overall finishing the work. By that I mean, organizing play, creating rules documents, developing campaign material, prepping sessions, etc..
So, folks that create material for home games and publishing; How do you do it? How do you get your motor started, stay motivated, and finish the work?
-cheers