DCC, didn't they make short adventures (8-10 pages) in a pamphlet sized format in the early 3E days before they became their own game? Or was that AEG? Its been so long since I ran the few that I did that I can't remember. But regardless of who made them they were pretty good and had an old school feel to them.
After DCC, this is my favorite neo-old school RPG. Polar opposites though in that DCC is all randomness and tables (oh my god the tables) and FL is more streamlined get to the point which I also appreciate.[non-d20]
- Forbidden Lands - freeleaguepublishing.com
AddedAfter DCC, this is my favorite neo-old school RPG. Polar opposites though in that DCC is all randomness and tables (oh my god the tables) and FL is more streamlined get to the point which I also appreciate.
I only included it because it seems to be a darling of the OSR community. I have never actually played it.Do people run traditional old school fantasy adventures in Mork Borg? It's a hot rod of a system, but I'm not sure if it actually supports a traditional fantasy campaign the way the others do.
It is really closely interwoven with its setting, although I believe there's a third party product out there with traditional D&D monsters for it. But it'd also need all the traditional classes to play. At a certain point, it's probably no longer Mork Borg any more.I only included it because it seems to be a darling of the OSR community. I have never actually played it.