Brainshopping these. Very much works-in-progress. They probably won't all get used. Thoughts? (Also better names are welcomed!)
Agonized
Agonized
- An agonized creature has disadvantage on Strength, Dexterity, and Constitution ability checks.
- An agonized creature is unable to maintain concentration, and automatically fails ability checks made to do so.
- A forgetful creature cannot use skill or tool proficiencies, or languages other than its own.
- A manic creature is convulsed with laughter and can only take an action or a move on its turn.
- A placid creature cannot take hostile or aggressive actions.
- A placid creature will performan non-harmful, non-aggressive actions suggested to them by others, although if given contradictory suggestions it will follow those offered by its allies.
- If a vexed creature can see or hear any enemies within 60 feet, it must move directly towards the closest.
- A vexed creature has disadvantage on Intelligence, Wisdom, and Charisma checks.
- A vexed creature is unaffected by the frightened condition.