The VRC does. I didn't go into it 'cause it's not for sale, yet. But for completeness' sake:
The Voidrunner's Codex introduces a Psion and a Psyknight as two separate classes largely meant to mirror Jedi Consulars and Jedi Knights, respectively.
The Psyknight, in particular, is interesting in it's design because while most people imagine a Fighter-Mage gish (thanks to that being the original definition) the Psyknight is more of an Adept or Monk crossed with a Mage. They're still armed with a weapon or two, but they're unarmored warriors who play with their Bonus Action mechanics a lot.
The Psion, on the other hand, focuses almost entirely on being a Warlock but Different. Power Points and Power Rating replace Spell Points and Spell Level, and the Eldritch Blast class feature of an A5e Warlock is replaced by Psionic Blast.
At level 1 use your action to psychically attack for 1d8+Mod energy damage (you pick at level 1) and it increases in damage die size over leveling. Up to a maximum of 3d12. You also pick up "Enhanced Blast" at 6, 12, and 18 which each modify your Psionic Blast in different ways. Like Blast Multiplier that allows you to hit two targets, or Blast Radius which lets you do half damage in a 10ft radius, etc. Basically Eldritch Invocations.
The actual powers are functionally just spells. Some of them have "Surge" options to spend extra power points, if you have a Power Rating high enough, to have greater effects.
The Voidrunner's Codex introduces a Psion and a Psyknight as two separate classes largely meant to mirror Jedi Consulars and Jedi Knights, respectively.
The Psyknight, in particular, is interesting in it's design because while most people imagine a Fighter-Mage gish (thanks to that being the original definition) the Psyknight is more of an Adept or Monk crossed with a Mage. They're still armed with a weapon or two, but they're unarmored warriors who play with their Bonus Action mechanics a lot.
The Psion, on the other hand, focuses almost entirely on being a Warlock but Different. Power Points and Power Rating replace Spell Points and Spell Level, and the Eldritch Blast class feature of an A5e Warlock is replaced by Psionic Blast.
At level 1 use your action to psychically attack for 1d8+Mod energy damage (you pick at level 1) and it increases in damage die size over leveling. Up to a maximum of 3d12. You also pick up "Enhanced Blast" at 6, 12, and 18 which each modify your Psionic Blast in different ways. Like Blast Multiplier that allows you to hit two targets, or Blast Radius which lets you do half damage in a 10ft radius, etc. Basically Eldritch Invocations.
The actual powers are functionally just spells. Some of them have "Surge" options to spend extra power points, if you have a Power Rating high enough, to have greater effects.