CleverNickName
Limit Break Dancing (He/They)
Here's some non-metal materials and magical armors that I cooked up.
Chitin: this is the hard exoskeleton of giant insects and crustaceans (especially chuul and giant beetles). A skilled craftsman can shape this material into shields, breastplates, helmets, and similar items. Armor made from this material is functionally identical to steel.
Umbrite: the boiled sap from a rare tree, mixed with other ingredients and heated to a putty-like consistancy. It is malleable while still hot, and quickly cools into a durable, lightweight material that is functionally identical to mithral.
Ironwood: the Ironwood Tree is one of the few trees in the realm that draws minerals and metal salts from the groundwater and incorporates these substances into its cellular structure. The result is a wood that is incredibly strong, heavy, and dense, and laced with trace elements. The few ironwood trees that grow near meteor impact sites, rare metal veins, and magical leylines can produce wood that is exceptionally hard and dense...functionally identical to adamantine.
Bullette Hide (medium armor (hide), very rare, requires attunement): this suit of magical armor was made from the hide of a rare and dangerous monster known as a bullette. The armor is exceptionally flexible and crush-resistant, and earth and rock seems to slide easily off of it. The wearer of this armor gains a burrow speed of 10 feet, and has resistance to bludgeoning damage.
Scarab Beetle Shield (shield, rare, requires attunement): this vibrant, iridescent shield was fashioned from the polished carapace of an enormous scarab beetle. It is highly-reflective, and scatters lights into dazzling and beautiful patterns. The wearer of this shield is resistant to Radiant damage. Once per long or short rest, the wearer of the shield may cast color spray at 1st level, without using a spell slot.
Chitin: this is the hard exoskeleton of giant insects and crustaceans (especially chuul and giant beetles). A skilled craftsman can shape this material into shields, breastplates, helmets, and similar items. Armor made from this material is functionally identical to steel.
Umbrite: the boiled sap from a rare tree, mixed with other ingredients and heated to a putty-like consistancy. It is malleable while still hot, and quickly cools into a durable, lightweight material that is functionally identical to mithral.
Ironwood: the Ironwood Tree is one of the few trees in the realm that draws minerals and metal salts from the groundwater and incorporates these substances into its cellular structure. The result is a wood that is incredibly strong, heavy, and dense, and laced with trace elements. The few ironwood trees that grow near meteor impact sites, rare metal veins, and magical leylines can produce wood that is exceptionally hard and dense...functionally identical to adamantine.
Bullette Hide (medium armor (hide), very rare, requires attunement): this suit of magical armor was made from the hide of a rare and dangerous monster known as a bullette. The armor is exceptionally flexible and crush-resistant, and earth and rock seems to slide easily off of it. The wearer of this armor gains a burrow speed of 10 feet, and has resistance to bludgeoning damage.
Scarab Beetle Shield (shield, rare, requires attunement): this vibrant, iridescent shield was fashioned from the polished carapace of an enormous scarab beetle. It is highly-reflective, and scatters lights into dazzling and beautiful patterns. The wearer of this shield is resistant to Radiant damage. Once per long or short rest, the wearer of the shield may cast color spray at 1st level, without using a spell slot.
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